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General Hospital Spoilers: Wednesday, September 16 Recap – Mike’s Last Rites – Stella Says Goodbye – Willow Comforts Michael

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General Hospital (GH) spoilers recap for Wednesday, September 16, reveal that Carly Corinthos (Laura Wright) and Jason Morgan (Steve Burton) spoke in the lobby at Turning Woods. Carly noted that the doctors had given Mike Corbin (Max Gail) morphine to keep him comfortable.

Soon, Josslyn Jacks (Eden McCoy) showed up and relayed the story about Mike giving her the thumbs up when she spoke with him before. Carly was glad that Mike and Sonny Corinthos (Maurice Benard) were spending these final moments together.

Outside the facility, Michael Corinthos (Chad Duell) moped by himself, and soon Willow Corinthos (Katelyn MacMullen) came along and offered to lend an ear. Michael admitted that it was hard to watch his father lose Mike, and he just wished that this was over. Willow understood that Michael wanted Mike and Sonny to stop hurting.

Willow comforted Michael, saying that she believed in the “other side,” and that Mike would see those people he loved who had passed before him. Michael thanked Willow for her words, and for letting him vent.

Michael thought that this wasn’t what Willow signed up for, but Willow said it was part of the deal – they vowed to share their lives with each other. Michael was grateful, and together Michael and Willow went inside.

In Mike’s room, Stella Henry (Vernee Watson) talked with Sonny about the doctor administering morphine and anti-anxiety medications. Stella talked with Sonny about how Mike was probably feeling torn between staying and moving on, and that Mike needed Sonny to make peace with his passing.

Stella helped Sonny to make the room more comfortable for Mike, and Sonny noted that Mike’s hands were cold. Stella said that was to be expected.

Stella told Mike that she was honored to know him, and she hugged Sonny and left. Sonny talked with Mike, telling him that he had made peace with what went wrong when he was a kid and that he understood that Mike’s gambling was an addiction.

Sonny told Mike that he forgave him long ago, and that he wanted Mike to go in peace and with love.

Back in the lobby, Josslyn, Willow, and Michael talked about how Mike was going to a better place. Willow shared that she felt her deceased father’s presence when she gave birth to her baby, and Josslyn said that she had felt Oscar Nero Quartermaine’s (Garren Stitt) presence before.

Brando Corbin (Johnny Wactor) walked in wanting to pay his respects, and he talked about the summer he spent in Bridgeport with Mike.

Back in Sonny’s room, Sonny told Mike about how he and his mom saw Mike coming out of confession at the church and praying. Suddenly, Sonny thought of something. “Why didn’t I think of that before?” Sonny said to himself.

Sonny walked into the hall, where he told Jason and Carly that he needed their help to do something for his dad.

Carly went and got Michael and Josslyn, and they all went into Mike’s room. A priest showed up to do the last rites, and Carly, Sonny, Michael, and Josslyn stood by quietly while the priest performed the beautiful ceremony. The priest recited the Lord’s Prayer, which everyone joined in.

Later, in the waiting room, Michael sadly wondered if that had been the last time he’d see Mike alive. Josslyn had some questions about being absolved of sin, and Stella was on hand to explain.

Brando mentioned his experiences overseas in the military and losing some of his buddies, and how it was too painful to think there wasn’t something else after death.

Back in Mike’s room, Sonny and Jason spoke about how Morgan Corinthos (Bryan Craig) and Mike never got a chance to know each other, but perhaps Morgan was waiting for Mike on the other side.

Sonny said that he wanted to believe it. Sonny wondered if maybe Mike was hanging on so that Sonny wouldn’t have to experience another loss. Jason thought maybe it was something else, and that Sonny would figure it out.

Jason spoke to Mike, telling him to do what he needed to do. Jason took off, and Sonny said that Mike didn’t need to worry about him anymore.

Sonny remembered when he was a little boy and Mike was going to leave, but his mother said that Mike couldn’t walk out without saying goodbye, yet Mike left. “And Mom didn’t give you another chance – she divorced you,” Sonny said. “But it’s ok, Dad, I understand now. I know you love me…maybe too much, I think.”

That was a touching episode of General Hospital, and there’s plenty more coming this week, so be sure to tune in! Stick with the ABC soap and don’t forget to check CDL often for the latest General Hospital spoilers, news, and daily episode recaps.



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In Hades, the Underworld Is Your Playground

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Ever since I was little, when a family friend fired up their PlayStation and I played my first round of Tekken, I’ve loved video games—but I’ve never been particularly good at them. In a world of speed runners and min-maxxers, I’m the type of player that chooses the easiest difficulty level. I play games for the story, and while I enjoy some aspects of fighting, I’m more interested in whatever’s inside my foe’s inventory. I Google boss battles before I embark, and the thought of trying to solve a puzzle with a timer makes my stomach churn. Aiming under pressure in a first-person shooter? Trying to out-skill other players in a battle royale? I’d rather pick flowers in Skyrim, thanks.

Based on my prior experiences, Supergiant Games’ roguelite dungeon crawler Hades should have been a game I’d hate. There are scary bosses with massive health point pools, dozens of traps and pitfalls, an overwhelming sense of urgency, and no ability to loot your way to a rock solid inventory. I can’t stop playing it.

Courtesy of SuperGiant Games

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My first exposure to Hades came while watching WIRED writer Cecilia D’Anastasio stream it on Twitch. I was mesmerized. The soundtrack was intense and immersive. The art style and voice acting were incredible. The fast-paced hacking, dashing, and slashing, combined with the ever-dwindling HP pool, made my palms slick, and I wasn’t even the person playing. I went to Steam and dropped 25 bucks on Hades that night. I got 12 hours of gameplay under my belt before the sun rose.

In Hades, you play as Zagreus, the prince of the underworld. Your mission, should you choose to accept it, is to escape said underworld and find your mother. You’ll need to work your way through the biomes Tartarus, Asphodel, Elysium, and The Temple of Styx before finally reaching the surface and facing one of the hardest fights yet. You’ll face the usual bogies, like armored goons and sorcerers with devastating ranged attacks, but other aspects work against you, too. Falling axes? Poison with scarce cures? Gigantic pink eyeballs spawning butterflies that chip away at your health? You have plenty of foes to learn about.

And learn about them, you will. Unlike other games in the genre, to quote the game itself, “death is not a big deal.” Your health will eventually run out, and whether it’s from a magma pool or a pesky miniboss, you will inevitably meet your demise. The more often you die, the more opportunities you have to become stronger. Death is also what allows you to discover more of the story behind your escape attempts. Each time you perish, you emerge from the Pool of Styx, and you can start your escape attempt all over again. My brother reached The Surface in only six attempts; it took me 38. Neither one of us had an advantage over the other. He wasn’t rewarded for his speed, and I wasn’t punished for taking my time. No matter how you play it, this game is hard as hell, and that’s its greatest strength.

One of my favorite features is how easy it is to cater the game to your preferred play style. Eventually, there are a multitude of weapons to choose from, so you can take it slow with precise and powerful ranged attacks, or play as I prefer to and button-mash with your sword equipped. The customization becomes even better with the help of Boons, which are gifts from your Olympian relatives. Dionysus can make your enemies Hungover, forcing them to take damage over time. Aphrodite can Charm them, turning your foes into allies for a few seconds. There are gifts from every god and goddess, and they’re all beneficial in different ways. Customization goes beyond weapons and Boons; eventually, you can decorate your home and add some features to the dungeons you find. As an enthusiastic looter, I was very stoked to eventually add gold and HP restoratives to some of the urns scattered about, giving me all the more reason to smash them as I cleared encounters. There’s even an optional God Mode that makes you more resistant to damage, so if you’re like me, and you’re just Happy to Be Here, you can make it through the storyline without dying quite so fast. On the flip side, if you clear everything quickly and want more of a challenge, there are options for that too: timers, bigger bad guys, lower health, and all sorts of ways to stack the odds and make your victories more rewarding.

There’s something to be said about a story that’s so engaging you’re willing to fight the same procedurally-generated battles over and over again to uncover more of it. The characters you meet are charming and flawed. Zeus is an overbearing uncle, making gross jokes and poking fun at his brothers, and Sisyphus is cheerful, not minding at all that he’s been sentenced to push a boulder around. The more you get to know the characters, and the more you build your relationship with them through gifts of Olympian ambrosia, the more you’ll be excited to start yet another escape attempt. The dialogue is unmatched. It’s moved me to tears, both the sad kind and the kind from laughing. No other game has managed to do both.

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Art, Fashion, Sex: Richard Avedon’s Bohemian Coming of Age

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Art, Fashion, Sex: Richard Avedon’s Bohemian Coming of Age

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It’s Nearly Election Time—So Let’s Roast Trump in Rhyme

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John Lithgow knows that poems will not defeat Donald Trump, no matter how cleverly penned. 

What the actor hopes is that his collection of Trumpty Dumpty rhymes and storybook illustrations provides a laugh, some schadenfreude, and a bit of relief and reassurance to those who are doing all they can to fight the good fight as the November 3 election draws near.

“I’m an entertainer,” Lithgow said. “What else am I going to do except somehow entertain while I express, deep down, my anger and loathing at what’s going on right now?”

The book, the  full title of which is Trumpty Dumpty Wanted a Crown: Verses for a Despotic Age, hits stores on Tuesday. In the meantime, Lithgow recruited actor friends (and a few political figures) to read some of the poems aloud.

Vanity Fair presents four of the readings here, with performers including Meryl Streep, Samuel L. Jackson, Whoopi Goldberg, Glenn Close, Steve Buscemi, and Joseph Gordon-Levitt.

Trumpty Dumpty

Lithgow came up with the idea for the videos himself. “Here we are in the COVID era, where you can’t have a proper book tour. What’s the best bang for your buck when you can’t leave your office or your living room? I thought, I’ll just get friends of mine to film themselves,” he said. “I mean, all of us are being asked to do all sorts of things, just sitting and staring at your own iPhone. I think I must’ve done 40 little testimonials and tributes—even plays just right here in my house.”

The shoots were overseen by Emmy-winning Boardwalk Empire and The Sopranos director Tim Van Patten, who had recently worked with Lithgow on HBO’s Perry Mason. They both shared a love for one of the founding fathers of political cartoons, who popularized the form in the late 1800s. “He’s a huge Thomas Nast fan,” Lithgow said of Van Patten. “So he, in fact, was thrilled with my political cartoons, and he said yes immediately.”

The Tiger King

Among the people Lithgow recruited were Montana senator Jon Tester, Republican strategist Steve Schmidt, and Democratic campaign adviser James Carville. Van Patten and his team cut the footage together and added the animation for a dash of playfulness.

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